Idea spawned from the user forum, recently from this discussion:
The longing for a function like this has been around for a long while. Basically what it should do is to create a second vectorpoint based on the vector from the first auto vectorpoint and place that second vectorpoint on the CAD surface that the first vectorpoints vector will intersect/hit. If you don't have CAD, the possibility to control the distance between the points must exist for it to be useful without CAD.
Example of using the function when measuring a groove:
(1) The function should use a "simple" auto vectorpoint as start where we place the vectorpoint at our intended position
(2) The vector of this vectorpoint is used to find the closest CAD surface along the points vector
(3) The new - or "mirrored" - vectorpoint is created on the CAD surface using the vector from the CAD surface
(4) This way we can create "perfectly" opposite points along the groove
This is not just applicable for grooves, but also for opposite planes where we want to create a plane out of the midpoints of the opposite planes - for this we need to be able to place the hits for the planes opposite each other. It is doable today, but very tedious and a function like this would ease the process.
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